Comparable GPU power but a generation apart - and there’s only one winner.

At the same time, the Xbox Series S continues to engender controversy.

Architectural and configuration differences muddle the waters here but in broad strokes these systems have similarly capable graphics hardware.

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However, while GPU compute is comparable, Series S is far ahead in several regards.

It’s another comprehensive win for the entry-level Xbox.

Elden Ringis one of the bigger technical curiousities of this generation.

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It’s undoubtedly a great game and in its own way, a quite attractive one.

PS4 Pro’s 1800p checkerboard presentation has an unlocked frame-rate that typically sits in the mid-30s.

Drops below are possible, but the typical run of play is 30-35fps - a juddery, unstable mess.

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However, system-level VRR saves the day, delivering a smooth presentation on modern screens.

The Witcher 3’s next-gen upgrade once again shows the advantages of a more modern hardware design.

However, every other aspect of the Series S version is significantly improved over the Pro version.

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In 2023 most key software has no planned eighth-generation console version.

And that’s for good reason.

Netbook-class CPUs and slow mechanical storage have hamstrung last-generation consoles and fundamentally limit the capabilities of cross-gen games.

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