The DF tech review: PS4/PS5 vs Xbox Series X/S + One.

Wo Long: Fallen Dynasty is a new Soulslike adventure from Team Ninja.

The game’s cutscenes are also capped at 30fps (with uneven frame-pacing) regardless of mode.

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Series X’s resolution mode is a similar story, but offers a slightly higher average frame-rate.

Series S also has sports two modes, but this time they do affect frame-rate.

The good news is Series S really does a respectable job of hitting 60fps in its performance mode.

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Let’s run through the downgrades in order.

Shadow detailing is removed from the scenery too, while transparency effects also take a nosedive in resolution.

Perhaps most surprisingly, though, is that cloth physics are significantly dialled back.

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Even the motion blur is downgraded with more dithering in movement here.

What of the last-gen situation?

All four older consoles run at 30fps for a start, with uneven frame-pacing to boot.

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The base PS4 targets just 1280x720, while Xbox One S renders at 1152x648.

Even on PS5 and Series X, the best-case turn-out hardly screams ‘next-gen’.

In both cases, Wo Long has the look and feel of a last-gen project running at 60fps.

That, at least, is a guine game-changer.