Naoe to stop ‘em.

But mention it I must!

And from there it all got a bit messy.

AC Shadows screenshot showing Naoe perched on a large tree branch overlooking endless hills of trees

The issue was, and is, that the real problem is really only question mark-adjacent.

Each a kind of silent homage to the big, invisible Bioshock arrow in the sky.

“Travel is boring?

AC Shadows screenshot showing Naoe riding on horseback through fog

That’s not true.

It’s only an issue because your game is boring.

Well, I disagree.

AC Shadows screenshot showing a highlighted quest marker on a map

Or really Isomewhatdisagree, but that doesn’t sound as interesting.

Bordering on genius in fact.

It’s a tougher sell to describe, mind.

AC Shadows screenshot showing a map with question mark highlighted

And so you think: better go clear off those question marks since I’m nearby!

And those question marks lead to more quests, which are near more eagle towers… A good snack isn’t fulfilling, after all.

Good snacks are moreish!

AC Shadows screenshot showing Naoe perched on Y-shaped branch looking towards Osaka in the middle-distance

Is all this, actually, a bad thing?

This is where it gets more interesting, and more complicated.

The argument against is similar, but not identical, to the argument against those finger-staining snacks.

AC Shadows screenshot showing a beutiful view of tranquil summer forest

So it goes, this argument would say, for games like Assassin’s Creed and the rest.

Is this actually bad, then?

Well, it depends.

AC Shadows screenshot showing a perched Naoe looking out towards a distant Osaka castle through evening fog

We’ve been dulling our senses for centuries, after all.

Or maybe eating some crisps.

This is all part of the cosmic mix.

Where’s the genius in all this then?

As long as it’s your choice going into it.

We just need balance.

Osaka Castle can wait, after all, until I choose to tackle it on my own terms.