Wildfrost is a new card battler and Roguelite coming at a time when neither are in particularly short supply.

Wildfrost

Chris:Bertie!

Like I’d played enough and they couldn’t show me anything new.

A very colourful, to the camera action battle scene, with cartoon characters fighting wherever you look.

So it’s weird that I’m finding Wildfrost so refreshing?

What I love is the presentation, specifically the animation.

The cards just spring and bounce onto screen here, there’s a lovely thick squashiness to them?

Cover image for YouTube video

What do you reckon?

Bertie:Oh I’m all about that irresistibly cheery presentation.

And all of that reassures me I’m in safe hands.

The card game Wildfrost in action. There are two rows of colourful characters facing off against each other.

But I was looking for something else too: new ideas.

And there are a few key mechanics here that really shake things up.

Did you find it tricky to pick up?

Article image

And you’ve got the option to use snowballs to basically add more time to their clocks?

Bertie:I love the time element!

And then, as you’re doing that, you start to see the possibilities for combinations.

Article image

And I find this kind of thing extremely pleasing on the brain.

It’s hard, though, Wildfrost, isn’t it?

I’m not sure it feels like there are any ‘trash’ encounters in the game.

They all have multiple waves and seem to culminate in a pretty chunky and challenging encounter.

Have you managed to get very far?

Chris:God, I’m nowhere.

I keep getting cleaned out by the first boss.

I think I’m sticking with this one!

Are you sticking around with it?

And how far have you made it?

Wildfrost might look friendly but it isn’t, believe me!

I think I’ll stick with it, yeah.

So there’s a lot to learn, and I like that very much indeed.