Baldur’s Gate 3comes out on PC today and people seem to be talking about it everywhere.
It’s a surge coming from outside of video gaming, from the colossal community surrounding Dungeons & Dragons.
There have been many - there have been so many.
I didn’t see anything particularly special in it.
But now my understanding has changed and I can see something magical happening.
How does this ability hold up in combat?
Ah, like that.
What happens if I pair it with this?
If you know something is effective from playing a tabletop campaign, it will be here too.
But it’s not all about combat.
Why would you want to do that?
It’s hardly helpful in combat, unless you want to stink your enemies to death.
And it’s possible for you to use it to do exactly that in BG3.
You even visually fly around as a little gaseous cloud.
Look, it’s not a perfect recreation of D&D.
Real imaginations will always stretch beyond coded ones… Won’t they?
Dun, dun, dun.
Plus, it’s very difficult to get something ‘wrong’ in.
‘Wrong’ is not really a concept Larian or Dungeons & Dragons believes in.
It often leads somewhere much more interesting than success anyway, so embrace it.
Nearly all of the moments I remember from tabletop D&D have been triggered by mistakes.
It’s why you shouldn’t get caught up building the perfect min-maxed character, either.
Choose the abilities and spells you think sound fun and have a play.
Experimentation is half the fun, and if you change your mind, respec.
They’re games about telling a story, so concentrate on making it an interesting one.
Today, then, is an exciting day for both video games and Dungeons & Dragons.
Will more people discover Baldur’s Gate 3 because of the roleplay joys of D&D?