A few of the things that have us hooked this week.
27th September
Hello!
What have you been playing?
Catch up with the older editions of this column in ourWhat We’ve Been Playing archive.
What’s a fella to do when the other Masquerade game keeps being delayed?
That’s where I’m playing it.
And given that, I expected it to be a pretty limited affair.
In some ways, I was right.
The user interface isn’t great.
But there’s definitely something worthwhile here.
It’s more generous than I thought it would be - a lot more.
There’s a lot of dialogue but you get the chance to use powerful abilities in certain situations too.
It’s not entirely linear either.
-Bertie
Black Myth: Wukong, PS5
I was so excited to play Wukong.
Now, though, that excitement has turned to disappointment.
The more I play Wukong, the more tedious it becomes.
I was worried the game would be empty outside of boss battles and sadly, I was right.
And combat is far too monotonous.
Standard enemies are repetitive and I find myself using the same strategies for each boss.
Ideas come thick and fast - a jet pack!
The plot of the game is also, pardon the pun, paper thin.
This is a memorable experience from a new studio.
Scrappy, yes, but big and bold and brilliant too.