A few of the things that have us hooked this week.

What have you been playing?

Catch up with the older editions of this column in ourWhat We’ve Been Playing archive.

monster hunter wilds gemma crafting weapon at smithy

So when I played follow-up Rise, I felt more immediately confident and quickly fell in love with it.

For every improvement Capcom has made, there’s a drawback elsewhere; two steps forward, one back.

Take the more streamlined approach of Wilds, for instance, especially the new options on your Seikrat mount.

Cover image for YouTube video

The focus is squarely on monsterbattlingrather than monsterhunting.

Then there’s the level design, with its sprawling and spectacular open environments and weather effects.

I miss the Japanese-influenced world of Rise.

Cover image for YouTube video

I miss its poetic monster introductions.

I miss the cat dango song.

But then there’s combat, which feels the best of the three games.

A screenshot from the dice rolling mobile game Slice & Dice

I just hope those later High Rank hunts can override some of my disappointment from early on.

-Ed

Avowed, Xbox Series X

I’m terrible at getting into big games.

I bounced offThe Witcher 3four times before finally getting consumed by it.

I didn’t get off the first disc playingFinal Fantasy 7on PS1 for goodness sake.

The game looks lovely most of the time, but it feels like it’s about to break.

Anyway, best moments so far?

Turns out I hadn’t.

Can you eat them, though?

Sort of like a mushroom-headed Kirby gameplay mechanic?

I also spent a minute gazing at the gorgeous scenery and walked straight off a cliff to my death.

Will I stick with Avowed?

Find out next week, maybe.

You will have noticed me write about it here before.

Slice & Dice is a game about rolling dice to lead fantasy heroes through increasingly tough battles.

And what did it do?

Nothing but resurrect others - nothing but dig people back up!

How do you use them?

That’s the pervading mindset in the game - how do I use this character well.

What also astounds me is the regularity Tann keeps updating the game with, years after release.

Play it, that’s all I can say.

Play it and tell me I’m not mad, I beg of you.