Crossplay gaming used to deliver precise, like-for-like testing on PS5 and Xbox Series machines.

As a battle royale, it’s all about the giant new map.

So how best to get a sense of performance and visual fidelity on each platform?

call of duty warzone 2.0

Let’s start with the milkshake that brings all the fans to the yard: PS5 versus Series X.

The two machines are identical in terms of controls, including resolution, shadows, textures and foliage density.

However the base resolution here can scale to significantly lower numbers.

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What about performance then - and does each of the three consoles manage to hit the 60fps performance target?

For PS5 and Series X, it’s honestly close to a locked 60fps.

Performance is extremely consistent throughout thanks to that wide DRS range and a scalable, well-architected game engine.

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120fps modes are often harder targets though, and this is offered on all three platforms too.

Looking more closely at the numbers, there are a few more points to make.

It’s more accurate to say it’s between 80 and 100fps, with occasional dips into the 70s.

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Image quality and shadow/foliage tweaks aside, it’s entirely competitive with the premium machines.

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