I stand (and withWarioWare: Move It!
you really do need to stand) with arms outstretched.
My body is ready.
And this, sadly, happens relatively often.
WarioWare: Move It!
is Nintendo’s latest collection of typically excellent and extremely bizarre microgame ideas, served at breakneck speed.
It was an enormous success because its motion controls encouraged participation.
The gestures were completely self-explanatory.
There were no fiddly buttons to learn, even on the simple Wii Remote.
In the microgame’s first level, you’re able to simply avoid the cat’s gaze.
In its second level, you must ring a bell to distract the cat before freeing the mouse.
In a third level, there’s no bell - your timing with the cat must instead be exact.
It’s tough to describe Move It’s microgames and properly capture their spirit.
Some of the game’s best microgames are the longer boss levels, which can sometimes stretch several minutes.
It’ll keep you warm as we all avoid putting the heating on.
WarioWare: Move It!
accessibility options
Left and right-handed support.
A copy of WarioWare: Move It!
was provided for review by Nintendo.