Also, I suppose, there should be a video game in there somewhere.

The voices of a deep, manly choir soar.

You are the Emperor’s will made flesh.

A Space Marine vaults over tyranid bodies in Warhammer 40K: Space Marine 2.

Using your bare fists to pull apart Tyrannid skulls by the dozen is exactly where you ought to be.

Where things get slightly more interesting is in the importance of timing, target prioritisation and combos.

These are modern touches to what remains a decidedly, and frankly lovably, old-school video game.

Cover image for YouTube video

This, I should warn, is where some hefty technical issues started to really kick in for me.

Most likely, this is perhapsPC gaming’s infuriating shader compilation stutter issuerearing its head.

These are triggered from a terminal in a hub area and can be automatically matchmade.

A custom Space Marine stands on top of a wall looking down at a horde of Tyrannids in Operations mode in Warhammer 40K: Space Marine 2.

Plus, you might play them as your own custom Marine.

As for the Bulwark, they can potentially play the big-guy-with-big-shield role.

I’d need much more time with each, mind, to really see how they evolve.

A custom Space Marine slams into an explosion of gore in Operations mode in Warhammer 40K: Space Marine 2.

In some senses, though, this isn’t so much a concern with Space Marine 2.

This series, like the franchise it’s part of, is about unthinking fanaticism after all.

One of the better parts of the brain, I reckon.

A custom Space Marine looks up at a large refinery in Operations mode in Warhammer 40K: Space Marine 2.

A custom Space Marine turns toward the camera in front of a swamp in Operations mode in Warhammer 40K: Space Marine 2.

The Heraldry Editor menu in Warhammer 40K: Space Marine 2.

A customised Space Marine fights with two friends in Operations mode in Warhammer 40K: Space Marine 2.