None of which is to suggest Space Marine 2 is a bad time in single-player.

Saber Interactive’s campaign does a perfectly preposterous job in following up Relic’s quintessential 7/10.

The standout trick, however, is Space Marine 2’s vast, boiling Tyranid swarms.

Space Marine 2 official image showing a marine with chainsword looking out over a gigantic gothic citadel, under siege with billowing smoke.

Unlike the other points mentioned, the Tyranids are more than just a visual flourish.

The most interesting mechanical flourish, however, is the gun strike.

Overall, I think Space Marine 2’s combat is mostly great.

Cover image for YouTube video

That said, it can sometimes feel like trying to play Bloodborne in a mosh pit.

There are a couple of other points worth plunging into the campaign’s chitinous flesh.

Yet when a Zoanthrope appears on screen, the difficulty swerves into borderline punishing.

A screenshot of Warhammer 40,000: Space Marine 2, showing Titus flanked by his two squadmates, Gadriel and Chairon.

When played cooperatively, the campaign feels far more consistent.

The Tyranids flow better, the combat’s more intense, and those difficulty spikes are sanded down.

Gadriel and Chairon also have their own active abilities, which lends a campaign replay a slightly different angle.

A screenshot of Warhammer 40,000: Space Marine 2, showing Titus standing in front of the grisly remnants of a large battle.

Personally though, I reckon Space Marine 2 is strongest outside of the campaign.

Operations mode offers six individual, campaign-like missions with a couple of twists.

First, you play as a specific class of Space Marine with distinctive abilities.

A screenshot of Warhammer 40,000: Space Marine 2, showing Titus charging towards an oncoming Tyranid horde.

This combination results in a greater emphasis on teamwork, while also facilitating some proper gnarly scrapes.

Each Operation takes about an hour to complete, with more coming post-launch.

Thing is, that was the casethirteen yearsago.

A screenshot of Warhammer 40,000: Space Marine 2, showing Titus performing a Gun Strike on an enemy Tyranid, while suffering from the effects of Tyranid venom.

The original Space Marine launched with a multiplayer mode that was obligatory in the post Call of Duty era.

With Space Marine 2, none of this feels tacked on, or like an afterthought.

Warhammer 40k: Space Marine 2 accessibility options

Colour blind mode on/off.

A screenshot of Warhammer 40,000: Space Marine 2, showing Titus stabbing a Tyranid in the gut.

Subtitles speaker visibility on/off.

Social wheel activation hold/press.

A copy ofWarhammer 40,000: Space Marine 2was provided for review by Focus Interactive.

A screenshot of Warhammer 40,000: Space Marine 2, showing Titus in the midst of a Tyranid horde.

A screenshot of Warhammer 40,000: Space Marine 2, showing Titus looking out at a Hive City’s gothic rooftops, with swarms of airbone Tyranids fluttering between the spires.

A screenshot of Warhammer 40,000: Space Marine 2, showing Titus slamming his Thunder Hammer down on a group of Tzeentch warriors.

A screenshot of Warhammer 40,000: Space Marine 2, showing Titus descending upon a group of Tyranids with his jump pack.

A screenshot of Warhammer 40,000: Space Marine 2, showing the Assault Marine advanced on a large Tyranid Horde in Operations mode.