A look at the new optimisations, plus general PC improvements since launch.

Its lack of mesh shader support is its undoing in Alan Wake 2.

Game frame-rate is so low, even game speed and audio playback are compromised.

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At 1080p, the 1080 Ti is now delivering a good VRR experience on 60Hz panels.

It’s a game transformed.

Unfortunately, I quickly discovered that no level of resolution reduction could help us attain a circa 30fps experience.

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Here, I imagine some other aspect of the GPU is causing issues, preventing even performance.

The patch works wonders for Pascal GPUs, but it only goes so far.

It’s also fair to say that the patch is only going to benefit 10-series users.

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It doesn’t help that AMD itself has given up on driver support for both Polaris and Vega architectures.

General performance is OK though - much better than Pascal - though frame-time irregularities are problematic.

What you might call ‘organic’ optimisations over time have seen some nice improvements for modern GPUs, however.

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