“Nintendo’s very own Star Wars.”

And I was like, ‘yeah we can reboot another Nintendo franchise’," said Kozlowsky.

Optional side quests would have enhanced the mercenary aspects of Fox and his team.

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This could even be done online with multiple friends controlling multiple ships.

A battle mode would have also been included, offering more traditional dogfights.

And players could design their own animal characters.

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This also had Miiverse integration.

And you could go on multiplayer missions and stuff like that," said Kozlowsky.

The intention was for Star Fox Armada to be “Nintendo’s very own Star Wars”.

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So why wasn’t Star Fox Armada developer?

Kozlowsky pitched the game in 2013 to Retro Studios management, but it was never seen by Nintendo.

No new Star Fox game has been heard of since.

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