“Anyway, thats it.

And a sentence that I wish I had never said.”

“I’m going to start with an apology.

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My word choice was crude.

I am listening and I will do better,” he said in the lengthy statement posted on Twitter.

What I would have said if I had taken greater care.

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“First - I have great respect for game developers,” he began.

“The work they do is amazing.

Or a creative project, a game made just for the sheer joy of it.

And, when appropriate for players to engage deeply.

“Third - Sometimes all a game developer wants is to have a handful of friends enjoy the game.

Art for art’s sake and art for friends.

Others want player $ to buy the game or game items so they can make a living.

Both of these motivations are noble,” he explained.

To learn from their feedback.

And, if the developer wants, to adjust the game based on this feedback.

Its a choice to listen and act or just to listen.

Again, both are very valid choices.

“Anyway, thats it.

And a sentence that I wish I had never said.”