“Anyway, thats it.
And a sentence that I wish I had never said.”
“I’m going to start with an apology.
My word choice was crude.
I am listening and I will do better,” he said in the lengthy statement posted on Twitter.
What I would have said if I had taken greater care.
“First - I have great respect for game developers,” he began.
“The work they do is amazing.
Or a creative project, a game made just for the sheer joy of it.
And, when appropriate for players to engage deeply.
“Third - Sometimes all a game developer wants is to have a handful of friends enjoy the game.
Art for art’s sake and art for friends.
Others want player $ to buy the game or game items so they can make a living.
Both of these motivations are noble,” he explained.
To learn from their feedback.
And, if the developer wants, to adjust the game based on this feedback.
Its a choice to listen and act or just to listen.
Again, both are very valid choices.
“Anyway, thats it.
And a sentence that I wish I had never said.”