On horse for victory.
you’ve got the option to prioritise your most-loved companions over any real strategic logic.
Unicorn Overlord starts small.
Heard any of that before?
Do you let your ally convince their sister to join the resistance?
Or do you simply take her out mid-battle?
Having said that, kindly let me explain why bashing these people together like toys was so much fun.
Unicorn Overlord’s vast and creative map design opens the door for strategy and emotion that’s constantly shifting.
But gimmicks like forest fires or sandstorms aren’t the only things that sell Unicorn Overlord’s grandiosity.
And each unit’s stamina stops you from relying on the overpowered ones.
Assembling all ten units is an absolute blast thanks to the almost infinite number of characters and varied classes.
I built archer units solely focused on assisting friends and taking out flying enemies from afar.
The possibilities feel endless, especially when you’re micromanaging every character’s equipment and under-the-hood strategy.
Maybe you only want archers to target weaker enemies in the back row.
Maybe you want clerics to buff allies before healing them.
Unicorn Overlord accessibility options
Difficulty parameters are adjustable throughout the game.
Battles can be paused and fast-forwarded.
That’s an opportunity, an invitation, to play and experiment and mix and match.
A copy of Unicorn Overlord was provided for review by Sega.