But is it asking too much of players?
It’sDiablo 4, though, that Towerborne is most readily aping.
It’s a change of pace, then, though it’s similarly colourful and cartoonish.
Away from the poignant storytelling, this is something charming that satisfies on a simpler level.
Indeed, it seems Diablo has provided clear inspiration.
More classes will be added throughout the game’s life.
Aspects are the most interesting here, as these can be enhanced and swapped around.
There are some caveats though.
But at full launch, Towerborne will go free-to-play with optional in-game purchases.
At the least, Stoic is being transparent about pricing.
That said, the most important thing is that we are active in these spaces and engaging with you.
How you feel and what you want will drive how we update and improve the game.
This is a long-term, living game and we want to establish our communication with you early!"
But, even with transparent communication, is Stoic asking too much of players?