The other is her brother, Zhao Ming, the Iron Dragon.
Right now the wall’s breached, Chaos everywhere, go deal with that.
This is absolutely up my street.
My tech-loving, ever-turtling RTS senses are tingling and - oh!
Zhao Ming, fancy seeing you here,claiming my section of the wall for your own.
This is not ideal.
I’m doing my best to avoid being trite, but: it is a balancing act.
That said, you will need a lot of armies to get going in Warhammer 3.
After a short while, chaos gates will start opening up all over the map.
“It’s a big undertaking, don’t get me wrong.
It’s a lot of work to get that out!”
- Game director Ian Roxburgh, on connecting Total War: Warhammer’s three maps into one.
Likewise, those Chaos realms are very tough in the early game.
All in all, Warhammer 3 is, honestly, a lot.
“One of the big things was: we’ve got a bigger and better game here.
That other big tweak I’d mentioned above is diplomacy.
I’m quite excited to give that a try.
“It’s a big undertaking,” he said.
“Don’t get me wrong.
It’s a lot of work to get that out!”
Naturally I am curious about what’s next.
“Yeah, give me the difficult one!”
“Take Cathay, for example - this is only the start of Cathay’s journey, really.
So there is plenty more to come.”
“If we were we probably couldn’t announce it in an interview,” Hall laughs.
“And it’s been great fun doing it!
So, there’s no reason to stop there.