Mouse Work is aNintendo Switch 2game thatShovel Knight Digdeveloper Nitrome announced shortly after theNintendo Switch 2 Direct.

There’s just one catch: Nitrome doesn’t have a Switch 2 development kit yet.

Dev kits are necessary for a game studio to release their game on a platform like Switch 2.

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That’s when Mouse Work was born.

Mouse Work’s mouse-control-driven minigames range from closing pop-up ads to guiding climbers up a mountain.

Annal citedPico ParkandPart-Time UFOas major inspirations.

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How do you make a game for Switch 2 if you dont have a dev kit yet?

Behold our Frankenstein Joy-Con 2 alternative!

Unfortunately for Nitrome, Nintendo still has not yet guaranteed the studio a dev kit.

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“We’ve made things for Nintendo Switch, so we have some Nintendo contacts.

We reached out to them, but most people are [being] really silent.

No one wants to get back to you all of a sudden.

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For now, that’s where Mouse Work remains.

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