Mouse Work is aNintendo Switch 2game thatShovel Knight Digdeveloper Nitrome announced shortly after theNintendo Switch 2 Direct.
There’s just one catch: Nitrome doesn’t have a Switch 2 development kit yet.
Dev kits are necessary for a game studio to release their game on a platform like Switch 2.
That’s when Mouse Work was born.
Mouse Work’s mouse-control-driven minigames range from closing pop-up ads to guiding climbers up a mountain.
Annal citedPico ParkandPart-Time UFOas major inspirations.
How do you make a game for Switch 2 if you dont have a dev kit yet?
Behold our Frankenstein Joy-Con 2 alternative!
Unfortunately for Nitrome, Nintendo still has not yet guaranteed the studio a dev kit.
“We’ve made things for Nintendo Switch, so we have some Nintendo contacts.
We reached out to them, but most people are [being] really silent.
No one wants to get back to you all of a sudden.
For now, that’s where Mouse Work remains.
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