Creator still wary of AI in general.
What if you could patrol the streets of Los Santos inGrand Theft Auto 5and freely speak to the inhabitants?
And what if they could actually talk back to you with authentic-feeling custom dialogue?
“I disagreed with that idea, but just disagreeing wasn’t enough.
So I wanted to prove it.”
In the process, they’ll have open-ended conversations in real-time with around 30 AI NPCs.
We’re equipping developers with the tools to go beyond dialogue trees and scripted interactions."
The AI then freely replies.
It’s not perfect, of course.
The AI takes some time to process conversations, has occasional errors, and sometimes repeats.
But with refinement, the potential of this sort of tool is eye-opening.
Bloc’s mod launched with over 3000 downloads in one week.
So, has the AI spurted out some weird or funny responses when being used at scale?
“I have seen a few streams from YouTubers playing the mod.
Inworld uses a voice library from ElevenLabs and doesn’t hire voice actors itself.
But ElevenLabs is an AI cloning tool previously called out by concerned actors.
But it’s still difficult to know where ElevenLabs' voice data originates from.
These voices cannot be shared to the Voice Library.
Bloc says he previously confirmed with Inworld it selected voices for its tool from the ElevenLabs voice library.
Still, general concerns around the use of AI in video game development remain.
However, this relaxation [of the rules] can’t work out great all the time.”
“This balance needs to be adjusted carefully based on the needs of that game.”
As for privacy issues, Bloc said he had seen people anthropomorphise LLMs due to their human-like conversation features.
“Some of these personal details can be very problematic for people in certain countries.
WithGTA 6 likely releasing in the next year, it won’t be long until we find out.