Mordor, she wrote.

I am a big Hobbit and Lord of the Rings fan.

That whole world that Tolkien created fills me with an immense amount of wonder and awe.

Work in progress images from Micah Malinics Lord of the Rings Unreal Engine 5 project

“The scene still ran at a steady 30-50 fps on an RTX 3080Ti.

And you could lower the graphics yet to perform on other machines,” Malinics adds.

“The fluid system is completely dynamic, so it automatically interacts with the geometry in the scene.

Cover image for YouTube video

Malinics now wants to work on some of the other ideas he jotted down during this brainstorming session.

And of course that marching Orc army would also be there.

“The technology is totally there!”

Cover image for YouTube video

Work in progress images from Micah Malinics Lord of the Rings Unreal Engine 5 project

Work in progress images from Micah Malinics Lord of the Rings Unreal Engine 5 project

Work in progress images from Micah Malinics Lord of the Rings Unreal Engine 5 project