The Empire strikes back.
My half-hour spent playing The Rogue Prince of Persia felt a bit like coming home.
And not particularly because of the Prince of Persia bit, if I’m honest.
Probably not a bad life, really.
So all told, for thirty minutes, I was very happy.
It’s Dead Cells, but also there are these moments when you get something new.
It’s a remixed Cadbury’s bar where the chocolate is studded with popping candy.
What it definitely gets from Dead Cells is an enviable forward momentum.
Such energy, and the little moments of the animation really sell it all.
Even in the still moments he is consumed by movement.
Weapons, meanwhile, can be swapped in and out as you find new ones.
Fancy a chakram instead of a bow?
I definitely remember the way that foes explode into loot when they’re killed.
Here’s the thing.