Welcome back to The Video Game City Week.

Next up, a visit to some familiar slums.

Midgars slums have no real sky.

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And yet, in their vivid authenticity, stand taller than the places above them.

Shops and houses hewn from a hodgepodge of discarded industrial scrap, made warm with smatterings of personal effects.

Inside giant pipes, abandoned vehicles, and steel shacks, the people of the slums live and work.

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In the visual arts, the word bricolage refers to works made from recycled or disparate materials.

Its French, essentially meaning DIY, which means its also a loanword to english.

I find this nerdily satisfying, since the word itself refers to a kind of syncretism.

Their futures halted, they shape fresh tommorows through a syncretic reclamation of that same industry.

In Midgar, youll occasionally find a greco-roman pillar scattered among the detritus.

Ancient ruins, or discarded casino props?

Neither would seem out of place, non-place as the city is.

Time, then, to gather the remains of stolen futures, and build something new.