Even the especially creepy ones.
Content warning:this piece contains descriptions of the mortuary process.
All I have to do is write the word and it evokes a reaction.
They’re not real, they’re in games, and the games are very much based around them.
The Mortuary Assistant I’ve been working up the courage to play all week.
It’s exactly what I feared a game like this would be: a horror.
Not that I hadn’t already freaked out seeing a cadaver on the table long before that.
And then again when I had to give it the full treatment.
Great backdrop for some scares, right?
Death left them disordered and took control from them so I have to step in and reorder them.
It actually feels like a nice place to be.
Chasing this experience with A Mortician’s Tale reinforces this.
But more than that: it touches on the why of why people do this at all.
Because there’s a stigma, isn’t there?
Why would someone work with spooky dead bodies?
What if they all came back to life and ate you?
And if we meet someone who does: well, it’s notable, isn’t it?
Or how about noble?
It’s profound work.
Morgues and morticians, you are not what I thought you were - you are more.