The Toweris exactly my kind of thing.
I think on-and-off is actually the best, and perhaps the only true, way to enjoy this.
And the idea is simple.
You’re climbing a tower one floor at a time.
Each floor has a staircase that’s generally blocked off by a random-number-generator dice roll of one to 100.
A few things here.
This is something I never tire of in games.
Crackdown, Arkham, I just love a good tower.
I didn’t talk to anybody in Jet Set Willy but I spent hours exploring its halls and chambers.
I can talk to people in The Tower, but I don’t always learn that much.
Instead, it’s always: what’s next?
And how does this all fit together?
One floor is a grotto.
Another is a library, or a dining room, or an attic, with unmistakable pixel-art floorboards.
There’s something so clever about it all too.
Of course, I tell myself, I would never fall for that.
I start to see patterns in them.
7 following a rare 100 seems to speak to me in some way.
And beyond the numbers too?
The sound often glitches in The Tower just like the colours and the art.
And I have started to see doomy significance in this.
And all because I want to get to the top of the tower.