User DLSS mods provide a better experience, so why not make it official?
Let’s start with the most important setting first: image upscaling.
The presentation with FSR2 enabled is overly soft, shimmery and some areas are visibly aliased.
However, turning down the texture memory cache to 2GB when running at 1440p seemed to solve the issue.
This was the case even though the in-game VRAM counter was warning of dire performance.
Now let’s get into the optimised prefs proper.
First: turn off RT.
Secondly, turn off screen-space reflections.
Next we’ll discover which texture quality setting to use.
The remaining optimised tweaks are less critical, but can still claw back a good amount of performance.
However, if Capcom was able to fix them, I certainly wouldn’t be complaining.
Anti-alising should be better out of the box and the confusingly soft FSR2 presentation needs fixing.
Alternatively, adding DLSS and/or XeSS would provide a better experience for users not confident enough to install mods.
Ray tracing would also benefit from higher-quality presets that would make the effect actually worth using.