Few games are bold enough to require co-op.
The Past Within is one of these games.
Only when solved, will the shared story move on.
The Past Within review
Matt:Hi Victoria!
What can you see?
Victoria:Hi there!
I am sitting at my desk, with my computer in front of me.
What did you know about the series before we played?
Matt:And both set-ups are very different.
Your side the future - was almost the inverse of that though, right?
Victoria:Yes, the box sections were almost the ‘control centre’ for the story beats.
Turns out, I am not an artist!
Matt:I was amazed when I saw all the notes you made afterward!
Victoria:I really appreciated that both players got to experience the different perspectives.
Matt:And I don’t think it’s possible to overstate just how much communication is required.
It’s really very difficult for either person to railroad the experience and completely take over.
Victoria:I did appreciate the little reminders that something macabre was going on.
Matt:I did want to ask what you made of the overall vibe!
But how does it work?
It’s a marvellously elegant bit of design.
But perhaps I would have found it creepier if I’d been experiencing this all on my own.
Victoria:Overall, I enjoyed our time with the game.
And I particularly liked the focus on teamwork between both timelines.
So, 3…2…1…
Victoria:Recommended.