Performance problems across the board make this one to miss for now.
The Last of Us Part 1 on PC puts us in a somewhat difficult situation at Digital Foundry.
At the forefront sits the game as it plays on what is close to best-of-the-best PC hardware.
Meanwhile, sitting pretty on PlayStation 5 in performance mode is our #FriendAndColleague, John Linneman.
We’ll start with memory management, where The Last of Us Part 1 drastically falls short.
Looking to use high textures on an 8GB card?
The GPU requirements are onerous too.
And that’s the next challenge this port needs to address: bugs.
Social media is highlighting many issues, though our testing showed just a crash and missing lighting at ultra.
It can be done - the Marvel’s Spider-Man ports prove it.
Secondly, addressing the exceptionally high CPU requirement is also a priority.
Can PS5-like loading be achieved on PC without wiping out CPU performance?
Again, Marvel’s Spider-Man suggests it can be done.
Right now at least, this port is hard to recommend.
If your kit fits the bill, you’re good to go unless you encounter problematic bugs.
For everyone else though, it would be wise to pass on this release for now.