The Eternal Life of Goldman
How many games feature an elderly protagonist?
But what about an old man with a walking stick?
Because the obvious thing to do with a walking stick is bounce on it.
Naturally - this is a video game after all.
If that sounds like a callback to NES classic Duck Tales, you’d be right.
It will feature challenging and precise platforming and seamless exploration, but won’t include any backtracking.
Instead, the world comprises a central hub with various individual but linked areas to explore through linear progression.
And those areas are gorgeous.
Yet wrapped up in those visuals, it’s a delight to play.
Come for the visuals, then, but stay for the existential philosophy.
And it’s this that has me most intrigued about the game.
I’m ready to leap in.