“Anyone who complained too much was kicked off the team.”
The strange situation that is The Day Before keeps getting stranger.
“No one from our team knows why they called it an MMO,” the former developer explained.
“It was always a third-person shooter with some co-op mechanics.
Later in the conversation, the source elaborated on this point further.
“Technically speaking, there were no RPG mechanics implemented,” they said.
No clans, no raids, closed hubs.
It’s been that way for over two years.”
“Anyone who complained too much was kicked off the team.
“Disagreeing with the founders' opinions, even if it seemed obvious, risked you being fired.
When it came to heated disputes, contracts were usually terminated.
Employees often avoided direct conflict with them because they were afraid of losing their jobs.”
The source did, however, confirmearlier reports from redditthat around 200k copies of The Day Before were sold.
Of those, around 90k have been refunded so far.
It does not seem that any Singapore-based employees were paid for.
As Yahoo Gaming SEA noted, it could have been for work or residency purposes.
Fntastic did not receive grants for its projects in Singapore.
Then there is the office space itself.
According to Yahoo Gaming SEA, Fntastic’s office was a co-op working space in Balestier.
OurEd played The Day Before, and was left unimpressed by the whole thing.
“I quickly switched it off,” he wrote.
For more on the game, be sure to check outEurogamer’s TikTokall about The Day Before.