But there’s an air of mystery over the whole thing.
He’s a character.
Excitingly, The Last Caretaker isn’t like anything I’ve seen before.
When you begin, for example, it’s a sort of first-person puzzle game.
Obstacle one, then, is finding extra cabling and attaching it so that you’re able to.
As you do, you’ll see robots like you broken and strewn across hallways, which seems ominous.
As it stands, The Last Caretaker is a single-player game.
There are online ambitions, Ilvessuo says, but they’re an idea for another time.
Life on the open seas isn’t entirely safe, though.
But in the game’s debut trailer you could clearly see fighting.
Flamethrowers belch fire, electro-guns spew charge, and spheroid robots with gun-arms defend structures of some sort.
It’s a declaration that this will be a core part of the game.
Clearly, something is amiss.
Then… You’ll have to wait and see.
I don’t think I’ve seen a sea as convincing sinceSea of Thieves.
But most importantly of all, it’s different.
I’ll look forward to the summer when I can try it out properly in early access.