TheSwitch 2is not surprising, but it isn’t trying to be.
Even the straightforwardly numerical name reassures that it is exactly what you expect: another Switch, but better.
And it’s not as if Nintendo hasn’t tried going gonzo-weird after a massive hardware hit before.
The Switch 2 will surely avoid becoming another Wii U.
The difference in quality is barely noticeable to my eyes so the larger screen feels worth it to me.
They’re magnetic now, which is a neat upgrade that retains the detachable functionality of the original Switch.
And the magnets attach with a satisfying physical click.
When detached, the Joy-Con can function as a mouse.
(Yes, really.)
Similarly, the new Pro Controller has received a decent upgrade.
As you’d expect from any Nintendo hardware, though, the real proof is in the play.
That said, it does have some neat ideas.
My favorite moment came from a demo showcasing the 4K output.
Paying money for a handful of neat tricks, though, is a tough ask.
A price has not yet been announced.
This is one of the best uses of the mouse functionality, for several reasons.
If anything, the precision of the wheelchair controls makes the basketball-shooting and multiplayer feel less fine-tuned by comparison.
You just flick your wrist in the general direction of the basket, and the aiming seems hit-or-miss.
The world still looks lush and verdant, but without the haze.
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Kirby and the Forgotten Land didn’t particularly struggle, but it feels smoother on Switch 2.
Even Mario Party Jamboree has gotten a significant upgrade thanks to the addition of new mouse functionality minigames.
The Switch 2 may not be taking big swings, but it doesn’t have to.
This is an iterative step, which is unusual for a company known for getting unexpectedly weird and wacky.
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