Dipping into a few levels and trying to make sense of it all.
I laughed out loud.
I was shocked, almost scandalised.
I thought I knew the deal.
Some pipes are just obstacles.
But some are hollow, and you’re free to drop down inside them to find new areas.
This one - whisper it - moved.
As I reached it, I must have pushed against it, and the pipe slid across the ground.
I know, right?
I am still getting over it.
Super Mario Wonder has a lot of stuff like this.
The theme this time around is secrets and surprises, though.
And gosh, does Wonder deliver.
A pipe you might push across the ground.
It can be hard, at first, to get your bearings.
Eventually I realised that not getting my bearings was the point.
This means when you load up a level you never know quite what you’re going to get.
Maybe a bit like the rhino creatures from Super Mario World?
These are hectic levels made to be replayed and re-explored.