The Three Laws of Catotics.
Growing up I lived with a tabby called Twm.
(And, once it was fixed, usually go do something completely different, because cat.)
Thankfully, Stray’s titular cat is far more proactive than Twm would ever have been in this situation.
Best of all, the developers have captured the most important element of any cat - chaos.
you might scratch furniture and walls, knock objects off ledges and meow whenever you choose.
Even when the cat does find a sanctuary at End Village, it’s built atop a polluted reservoir.
The citizens look human at a distance, yet, up close, their robotic nature is inescapable.
Has the city always belonged to the robots?
If not, how did they become the sole inhabitant?
Why are there bars when the robot’s 90s-PC-monitor styled heads don’t have mouths?
Most importantly - where exactly is our cat and how much danger are they truly in?
Finding the answer to these questions will be in your paws.
Stray will be released on Tuesday, 19th July for PC, PlayStation 4 and Playstation 5.