I love this series, and I wanted more of the core SteamWorld games.
I wanted to venture out and dig deep into the ground, uncovering mysteries and earning upgrades.
SteamWorld Build
That isn’tSteamWorld Build- or at least it isn’t at first.
Thunderful’s announced this as a cross between SimCity andDungeon Keeper.
I loaded up the demo build and started to placing worker buildings and connecting them by road.
For five minutes I plodded along, thinking: is this SteamWorld?
I should never have doubted.
One of the great things about this series is its willingness to mix things up.
One minute it’s a sort of crafty Metroidvania.
Next minute it’s a turn-based tactics game with a bit of billiards mixed in.
Then it’s a card battler.
All I needed was ten minutes or so and I realised: SimCity and Dungeon Keeper?
In the SteamWorld universe?
So I start off in a desert with an abandoned train station.
Workers also need stores and repair buildings, and I also need to start harvesting resources.
I start cactus farming for water, and I start a bit of coal mining.
But the thing is, I’ve started to look around the map a little.
I want to know what that’s all about.
SteamWorld Build is filled with all the character you’d expect from this series.
I need to get people digging through blocks of earth to excavate space and unlock resources.
After all that uncertainty at the start, I can’t wait.
There’s a Steam demo available now.