And the Asus ROG Ally is even better.

Can we get good frame-rates even with demanding ray tracing prefs?

And how does the Valve’s handheld compare in performance terms against the more powerful ROG Ally?

steam deck running control with ray tracing

The game runs well with minimal configs tweakery: 720p resolution, medium configs and RT toggled on.

Next up isCrysis 2 Remastered.

This 2021 remaster of the 2011 classic features RT reflections on glossy surfaces.

Cover image for YouTube video

Control is our next title and a landmark early ray tracing benchmark.

We’re mostly pegged to the low options preset here with medium RT enabled.

Control uses reflective surfaces heavily, so the visual improvement here is profound.

steam deck ray tracing screenshots: steam deck oled RT on vs off

The game still largely runs well, but these moments did detract quite a bit from the experience.

We see a similar performance pattern inPersona 3 Reload.

Cyberpunk 2077sees some of the same harsh performance issues.

steam deck ray tracing screenshots: steam deck oled with different RT settings

It’s a fascinating and oddly compelling little demo, but we’re nowhere near acceptable performance here.

Let’s start with Crysis 2 Remastered.

In Metro Exodus Enhanced Edition, we’re getting about 31fps on the Ally versus 26fps on Steam Deck.

Steam Deck RT on/off in Crysis 2 Remastered

Unfortunately, I came away from Windows testing more confused than anything.

Not a great outcome, but basically as expected from the testing so far.

Avatar fares a good deal better.

Steam Deck RT on/off in Control

Avatar’s RTGI and RT reflections are tantalising, but truly stable performance is elusive.

Of course, this is somewhat of an academic exercise.

Steam Deck OLED (Steam OS) vs ROG Ally (Windows) in Crysis 2

Steam Deck OLED (Steam OS) vs ROG Ally (Windows) in Metro Exodus

Alan Wake 2 running on ROG Ally with heavy dithering