And the Asus ROG Ally is even better.
Can we get good frame-rates even with demanding ray tracing prefs?
And how does the Valve’s handheld compare in performance terms against the more powerful ROG Ally?
The game runs well with minimal configs tweakery: 720p resolution, medium configs and RT toggled on.
Next up isCrysis 2 Remastered.
This 2021 remaster of the 2011 classic features RT reflections on glossy surfaces.
Control is our next title and a landmark early ray tracing benchmark.
We’re mostly pegged to the low options preset here with medium RT enabled.
Control uses reflective surfaces heavily, so the visual improvement here is profound.
The game still largely runs well, but these moments did detract quite a bit from the experience.
We see a similar performance pattern inPersona 3 Reload.
Cyberpunk 2077sees some of the same harsh performance issues.
It’s a fascinating and oddly compelling little demo, but we’re nowhere near acceptable performance here.
Let’s start with Crysis 2 Remastered.
In Metro Exodus Enhanced Edition, we’re getting about 31fps on the Ally versus 26fps on Steam Deck.
Unfortunately, I came away from Windows testing more confused than anything.
Not a great outcome, but basically as expected from the testing so far.
Avatar fares a good deal better.
Avatar’s RTGI and RT reflections are tantalising, but truly stable performance is elusive.
Of course, this is somewhat of an academic exercise.