Eight months had passed sinceValheim’s launch, and my friends and I had finally completed our mission.
We had found the perfect location.
We had turfed out the local draugrs.
We had constructed a luxurious hot tub overlooking a lake - we had even installed mood lighting.
Yes, it was true: our Viking spa town was complete.
Valheim
“So”, someone eventually said.
“Now what?”
Valheim, of course, was never intended to be a true live service game.
The success was well-deserved, but it placed a heavy burden on Valheim’s small team of developers.
At the time, Iron Gate had a team size of only five people.
Yet this meant Iron Gate was unable to fully capitalise on Valheim’s popularity at launch.
What Valheim desperately needed to maintain its momentum was - and still is - a biome update.
Before taking on a boss, you must first master their biome.
It’s starting to feel a little George R.R.
Frankly, Valheim had enough content at launch that its story could have simply concluded at the Plains biome.
But the tantalising promise of further adventures (and a definitive ending) certainly stokedsome frustrationin the community.
Appropriate, perhaps, for a game about the Viking afterlife.
Unsurprisingly, our interest in playing Valheim has also waned over time.
But we really are starting to run out of construction ideas.
The updates also have, to some extent, been successful in forcing players out on new adventures.
It’s worth mentioning, too, that Valheim is blessed with an extremely welcoming and supportive community.
More often than not, we now simply use it as a place to sit and chat.
Soon, perhaps, we willfinally see the Mistlands biome updatein all its glory.
Valheim is a game that, for 15.49, is able to provide hundreds of hours of entertainment.
So until that Mistlands update does arrive, you’ll find me patiently tinkering away on side projects.
Anyone want to help me build a treehouse?
you could find plenty more pieces like it in ourState of the Game hub.