Todd’s top titbits.

StarfielddirectorTodd Howardhas revealed that Starfield will have a large font mode and no space fishing.

Here’s a roundup of everything Howard confirmed for Starfield during the podcast.

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Steam Deck compatibility will be discussed “later down the road”.

There’s a variety of handcrafted locations.

In terms of creating the game’s 1000 plus planets, there will be some procedural generation.

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Around 10 percent of these will have life on.

Some planets players find will be barren.

He also said having too many abandoned bases or objects on a planet felt too “game-y”.

A single planet can have multiple biomes.

Scanning planets for their traits will net players some money, so it’s worthwhile to do so.

There’s no land transportation (vehicles or mounting animals).

Instead players can use boost pack and take advantage of low gravity to traverse across large distances.

Companions are not compulsory, meaning the game can be finished without ever having a party.

It’s not clear if it’s possible for you to dismiss a companion entirely.

The four main Constellation companions are the only ones with full questlines and romances.

Technically, you’ve got the option to have an all-robot crew on your space ship.

There’ll be some interior ship design using modules.

All ships can be modified, even if it’s a stolen ship.

The modification system requires players to spend credits to register the ship.

The ship’s grav drive is technically called a graviton loop field array.

Like ship modification, Howard said he expects outposts to be a late-game system too.

Players will be able to shuttle cargo between planets/outposts.

Outposts can be an economy generator.

The music was made very early on in development.

Once the concept art was done, Inor Zur created the soundtrack.

Players can have “dozens” of quests active at once.

Bethesda wanted to focus on consistency, Howard said, over a performance mode.

He believes its the “best feeling game” the studio has ever produced.

Howard said he can “guarantee” Starfield will have some generic sidequests (things like fetch quests).

Starfield will be a “modder’s paradise”, Howard believes.