Death by a thousand Hutts.

If nothing else, I’ve had a wonderful time playing Sabacc.

When you’re out of tokens you’re out of the game; last player standing wins.

Star Wars Outlaws official image showing Kay Vess and Nix on a speeder looking out over a Tosharra vista

I could play it all day.

To strip it away isn’t like peeling off some old wallpaper to reveal the original brickwork.

It’s lifting up the carpet to find a whacking great hole in the ground.

Cover image for YouTube video

It’s a great shame, because there are some nice ideas here.

This is good - Star Wars is a family franchise!

Beyond the city is Toshara’s large-ish, predominantly empty open world.

Star Wars Outlaws screenshot showing Kay looking out over the view on jungle planet Akiva.

Except they also don’t.

Let’s stick to exploration first: platforming in Star Wars Outlaws is everywhere, and it’s dire.

Again, there are just a couple of these, and again, they tire quickly.

Star Wars Outlaws screenshot showing Kay on speeder tearing across the open, empty desert of Tatooine.

Casual unarmed brutality aside, there are more pressing issues.

There are also many air vents - many, many air vents - for you to squat in.

When the alarm does go off, or you just get bored, it’s gunfight time.

Star Wars Outlaws screenshot showing Kay looking towards the blue neon sign of a canteena at dusk.

AI is again largely terrible here, with enemies often running around in seemingly random directions.

Shooting itself can, at times, be good fun however.

Do quests for them and the bar goes up.

Star Wars Outlaws screenshot showing Kay climbing along some grates.

Aside from the bluntness of the system, the consequences in general range from mild to non-existent.

There’s no true bearing on the story from what I can tell.

Kay Vess is as unchanging a character as I can remember.

Star Wars Outlaws screenshot showing Kay dangling next to a big yellow fan vent.

Why does Kay want to land this score so badly?

The mistake Massive has made here is conflating a character archetype - scoundrel - with actual character.

The same struggles continue into the storytelling as a whole.

Star Wars Outlaws screenshot showing Kay on a speeder on Tosharra.

This is a heist story set amongst the seedy underworld of the galaxy.

Suite of visual options such as high contrast mode, menu narration, icon sizes.

Hearing preset for subtitles controls.

Star Wars Outlaws screenshot showing Kay on a speeder at night on Tosharra.

It lacks the linear polish and charisma of Uncharted.

A copy of Star Wars Outlaws was provided for review by Ubisoft.

Star Wars Outlaws screenshot showing Kay walking up next to a blissfully unaware guard.

Star Wars Outlaws screenshot showing Kay sneaking up next to a Stormtrooper.

Star Wars Outlaws screenshot showing Jabba the Hutt on the Criminal Network page

Star Wars Outlaws screenshot showing some simple binary dialogue options.

Star Wars Outlaws screenshot showing some dialogue options with one unavailable due to poor standing with a clan.

Star Wars Outlaws screenshot showing a Pyke crime lord.

Star Wars Outlaws screenshot showing the inside of a grey tunnel

Star Wars Outlaws screenshot showing the musical lockpicking minigame.

Star Wars Outlaws screenshot showing the Wordle-like slicing minigame.

Star Wars Outlaws screenshot showing the inside of a blue-grey vent.