Ubisoft’s first major Star Wars game found a cool idea, then oversaturated its world with it.
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Now Playing:Star Wars Outlaws Review
To anyone who has played Wordle,thisis unambiguouslythat.
That’s cool, right?
Until it isn’t.
Wordle works for many reasons, but one of its most appealing qualities is its once-daily format.
It’s a brief, not especially difficult, time-filler of a puzzle game.
It has a low barrier for entry and makes for a fun social challenge.
Did you get today’s puzzle in four tries, or perhaps fewer, or more?
How long is your streak, anyway?
It’s lightly competitive, simple to play, and doesn’t ask for much of your time.
Mechanically, it is identical to Wordle, so it’s not as though the developers messed that up.
But they seemed not to consider all these other qualities that make Wordle work so well.
There’s no competitive element in Outlaws' hacking minigame.
It’s a solo action-adventure game, so there’s no sharing scores or streaks here.
Doing this dozens of times in our game."
Itcan take much longerand surely involves even more Wordle for those who put in the extra hours.
Reinventing Wordle as a hacking minigame is a neat idea.
Sometimes, that can resemble repetitive towers to climb.
Other times, it may take the form of useless feathers to chase.
Wordle’s ubiquity in the real world is why the idea works initially.
Everyone knows Wordle, even if they don’t play it anymore or never did.
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