Even the most diehardStar Foxfans will likely admit it’s one of Nintendo’s most mismanaged series.

However, later entries left the series struggling to establish a cohesive direction.

I dont love the game, then, but I love this aspect.

Star Fox Assault key art, shows several Arwings flying away from an explosion while Fox McCloud points a gun forward.

Part of the disparity is because on-foot missions offer no natural substance.

That’s frustrated further by a cumbersome control scheme.

However, the execution feels distinctly unfocused and frequently falls flat in this juggling act.

Star Fox Assault screenshot, Fox McCloud is walking on-foot with a rocket launcher in front of him.

Calling this a game of two halves might be a cliched football term, but that summarises Assault well.

Still, these fast-paced segments remain thrilling, ultimately keeping me glued to the cockpit.

Though the wasted potential is screaming, I’ve only grown to appreciate this part more in recent years.

Star Fox Assault screenshot, General Pepper is speaking to Fox McCloud and saying, “Well, Fox, looks like we’re not too late."

Star Fox Assault screenshot, Fox McCloud aiming his gun while standing on a flying Arwing’s wing on a snowy planet.

Star Fox Assault screenshot, Arwing approaching a giant floating metal head with two detached hands in a rainforest.