New additions like character classes and abilities help further distinguish Splitgate 2 from a field of extremely familiar shooters.

Not much has changed about the portal element in Splitgate 2, except that 1047 Games has simplified it.

Splitgate 2 works with all those underlying elements intact, avoiding messing too much with what already worked.

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Instead, the sequel fleshes out everything that’s not the core gunplay-and-portals idea.

Movement is a little faster and more fluid, with more options like a slide ability.

you might mod weapons to push one stat or another to match your specific playstyle or approach.

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It’s in those class abilities that Splitgate 2 began to impress.

And even in our limited playtime, we saw quite a few of them.

That’s done both through the class system and with Splitgate 2’s approach to game modes.

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In both cases, the game modes are separated into multiple rounds.

It also equalizes the match, since power weapons spawn on the same timer in each round.

Throughout the play session, Splitgate 2 was a lot of fun, however.

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Just having portals available in a competitive shooter makes for a lot of chaos.

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