Plus: the base PS5 game patched with improved frame-rates.
Especially in motion, what’s the advantage versus the base PS5?
Before we kick off, a quick word on the state of the game on base PS5 today.
The good news is we’re seeing a 5-10fps improvement on base PS5, and occasionally even higher.
Also, there’s no real improvement in the game’s self-evidently CPU-bottlenecked areas.
Series X is still the console to beat when it comes to hitting 60fps.
It’s not perfect however.
Elements with lots of sub-pixel movement, like swaying grass blades, at times still produce noise - aliasing.
In a similar vein, you’ll still spot flicker on hard, high-contrast surfaces too.
From here onwards, the delta widens further to show a 10fps advantage on PS5 Pro in battle.
At times it’s even higher, though gameplay becomes increasingly tricky to sync up exactly.
There’s one further caveat to speak on.
A frame-rate comparison to Series X also shows mixed fortunes.
Looking at the quality mode’s frame-rate, it’s business as usual on Pro hardware.
We get a locked 30fps read-out regardless of the situation, just as with base PS5.
Overall, the offering of a 30fps quality option makes sense on PS5 Pro, for two reasons.