PS5 and Xbox Series X/S versions tested.
After a five-year wait,Sniper Elite 5is here.
With promised improvements to asset quality and full support for current-gen consoles, has Rebellion hit its mark?
Or have their efforts fallen just short of the target?
We looked at the PS5 and Series X/S versions to find out.
Before we get into the deeper technical changes, let’s cover the basics.
That unfortunately results in rather aliased results and stability issues in motion.
Thankfully, performance is more straightforward.
Some of the incidental details also impress.
While lighting and shading have improved, some interior scenes can look odd.
Ambient shadowing, which seems to use a mix of baked elements alongside SSAO, is very strong.
Objects are surrounded by thick dark outlines and the player character projects a halo of shade onto surrounding geometry.
A more restrained effect or the use of a more advanced AO technique could have produced more natural results.
The greater performance unlocked by PS5 and Series X/S also contributes to a more responsive experience.
Still, this is a series - and an engine - that we’re eager to see more of.