To the slitter end.
I love it despite the fact there’s a lot about Slitterhead I don’t like very much.
Slitterhead review
Cards on the table: I did not expect this.
I’m struggling to not just button-mash as furiously as the game demands but also to understandwhy.
Not because it’s bad, but because I felt likeIwas.
With no physical form, though, Hyoki’s pretty much useless.
Instead, they move through the city by invading people like a psychic parasite.
Young, old, short, tall, fat, thin - it doesn’t matter.
Hyoki may rely on humans, but they have no regard for them.
Don’t expect to play favourites, though.
you’re free to’t.
Stick with, or in, one soul for too long and you’re dead.
Happily, Rarities are more permanent kinds of companions than your regular human cannon fodder.
Though I must admit they weren’t without their own annoyances.
But only rarely did they get in my way or verge toward frustration.
In theory, anyway.
That said, it’s what Slitterhead does outside of the combat that I love best.
As you learn more about Slitterheads, you’ll realise their motivations may not be quite what they seem.
Sometimes Hyoki has to find the right person to possess to slip through the crowds unnoticed.
In one particularly memorable sequence, Hyoki leaps from consciousness to consciousness, trying to bust out of prison.
Other times, you may need to scratch around for a missing clue.
Slitterhead isn’t particularly forthcoming in explaining all of this, and some may find it rather grating.
Slitterhead accessibility options
Multiple difficulty levels.
On/off toggle for climbing assist and inverting the camera.
Movement speed options for Hyoki’s possession ability.
Slitterhead’s macabre presentation and salacious storytelling may not suit all tastes.
Or anyone with a phobia of blood.
How lucky we are that something as singular and unapologetically strange as this exists.
A copy of Slitterhead was provided for review by Bokeh Game Studio.