A shadow of the colossus.
I have nothing against challenging battles and hardcore gameplay, which Behemoth has by the bucket load.
This isn’t just a problem before the brutal mini-boss fights or towering Behemoth set pieces either.
It also happens with challenge towers and secret areas, too.
This meant that once more all of my hard earned collectibles had been lost.
Or should that beSkydance’s Behemoth?
This isSkydance’sBehemoth after all, so dont steal it, OK?
These moments are fantastic, sure, but combat can sometimes feel a bit clumsy too.
Just with some wearing more armour than others.
They attack you in waves of varying numbers too.
This did, admittedly, cause me to actively look forward to the mini-boss fights the most.
A particularly memorable mini-boss requires you to physically cover your ears to protect yourself from its deadly scream.
You also have a wrist mounted grapplehook that helps you to zip around places too.
Behemoth is a game that constantly promises too much and then fails to deliver.
Thats awesome, cant wait to use them all!
I mean, why bother?
And in that case, why would I even need eight flipping weapon slots?
That leaves me with the Behemoths themselves, which are undoubtedly the games USP.
And that, in my opinion, is a huge SkydancesDisappointment.
A copy of Skydance’s Behemoth was provided for review by developer Skydance Games.