When is the magical turning point in time that something considered old becomes cool again?
Distortedly curved edges:phwoar -who knew?
I didn’t think then that I’d ever go back.
And yet now:squeal!So old it’s cool again.
Really, the whole thing is dressed to evoke exactly that feeling, specifically for the C64 crowd.
If you played an RPG there, or thereabouts, you’ll know this.
But there’s a cleverness underneath.
That’s what these retro games have to be: smoothed memories.
Despite the overt stylings of it, then, Skald doesn’t actually feel old.
Actually, Baldur’s Gate 3 is a good example for another reason: dice-rolls.
And it doesn’t feel old, it feels familiar.
Yet style alone wouldn’t make Skald worth writing about.
After all, this is an adventure hoping to last dozens of hours or more, I expect.
But from what I’ve seen in the short demo, it’s all there.
So old it’s cool, then.
But it’s the feelings that Skald: Against the Black Priory stirs that makes this RPG stand out.
you could read all the other pieces from the series at ourWishlisted hub.