For some most famously perhaps there are faceless, buxom nurses lurking in the rust-encrusted corridors.

For others, flames tower around them, leeching the air of all light and hope.

For Anita, sticky notes daubed with crude insults are layered like feathers on every surface.

Silent Hill The Short Message official image showing the protagonist in a room with walls covered in notes

It’s kind of beautiful in a dark, melancholic, effed-up way.

I didn’t feel that way halfway through, mind.

The Short Message’s, well, message, isn’t subtle.

Cover image for YouTube video

So off to the abandoned apartment building Anita goes, with nowt but her phone for company.

As if she’s never seen a horror movie before.

Mechanically, it’s a little rough, too.

Silent Hill The Short Message Screenshot. In full-motion video, a Japanese girl stares at a huge pink and white mural that depicts a dark-haired girl surrounded by cherry blossom.

I do, however, take great, great umbrage with The Short Message’s chase sequences.

Yes, I appreciate it symbolises Anita running from her past.

Yes, I understand why the walls are plastered with post-its and photos.

Silent Hill The Short Message Screenshot. A text exchange on a modern smartphone. Maya, the other participate, insists we “can’t leave until we find it”.

Three-quarters of the way in, someone changed the rules and didn’t even bother to tell me.

We never get toexploreit.

Instead, all you ever do is run mindlessly through it, desperately trying to get out.

Silent Hill The Short Message Screenshot. You stare down a darkened corridor. At the end, another bright, clean corridor awaits, its green doors beckoning.

And the game loops, of course.

That, too, is a delightful metaphor that makes more sense the more you play.

Other times, it will be shockingly obvious that things are different now… and rarely for the better.

Silent Hill The Short Message Screenshot. At the end of a dark corridor stands a strange creature. Though half-obscured in darkness, it looks like the hair is made of flowers or a bush.

The trouble, though, is that truncated run time.

Maybe that’s why Anita’s story made so much more sense after a second playthrough.

But even with that infuriating chase sequence, I’m very glad it exists.

Silent Hill The Short Message Screenshot. The light from a mobile phone shows a room covered in sticky notes, all daubed with crude insults: stupid, loser, insane, ugly, creep, dumb etc.

A copy of Silent Hill: The Short Message was independently sourced for review by Eurogamer.

Silent Hill The Short Message Screenshot. A corridor, blood red, spirals in front of you. Handwritten taunts of the word “dumb” hang in the air.

Silent Hill The Short Message Screenshot. A school desk sits in the middle of a corridor. Insults have been graffitied onto it, including the word “witch”. It’s a reminder of a similar scene from the first Silent Hill movie/game.

Silent Hill The Short Message Screenshot. Some bizarre creature, bound in wire and seemingly constructed from cherry blossom, reaches out from the darkness for you.

Silent Hill The Short Message Screenshot. A rubbish-strewn, graffiti-covered corridor in some kind of abandoned building.

Silent Hill The Short Message Screenshot. A spotlight in a filthy, sticky-note-covered room highlights a crudely drawn hole, not dissimilar to the hole in Henry’s apartment in Silent Hill 4.

Silent Hill The Short Message Screenshot. Our protagonist, Anita, stares at a board or a call just out of view. She looks sad and worried.

Silent Hill The Short Message Screenshot. In another FMV scene, a schoolgirl with long dark hair is walking away from you. Sticky notes crowd in around her, plastered across the walls.