There’s a lot of games these days that tend to take themselves a bit too seriously."

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Shadows of the Damned: Hella Remastered

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The graphical fidelity of both games creates believable worlds that closely mirror our own.

A lot of games, especially now with the specs available, they go for this sort of hyper-reality.

We don’t really care about hyper-reality.

Shadows of the Damned: Hella Remastered

“‘This is how you make games, this is what games are supposed to be like.’

A lot of things have changed since then.

A lot of games, especially now with the specs available, they go for this sort of hyper-reality.

We don’t really care about hyper-reality.”

While deft art design can have that lasting effect, game design tends to show its age with time.

The whole chapter was carefully paced, and felt considerably honed in.

“We’ve got another project we’re working on at the moment,” Suda continued.

According to Suda, that was a “big nope” for Grasshopper Manufacturer.

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