If you like that, you Tsushima other third-person samurai action game.
Describing games as “X meets Y” is often considered a little gauche.
It’s a remix, not a rip-off.
There is still some Soulslike DNA there, but no more than most action games these days.
Where Rise of the Ronin differs from its predecessors is in its world and setting.
The supernatural elements are gone completely, so there’s no monsters to fight or fireballs to throw.
On top of that, the game takes place in an open world, instead of largely linear levels.
Open world, historical Japanese setting, no monsters?
Yeah, if you’re thinking aboutGhost of Tsushimaright now, I can promise you’re not alone.
There are certainly some similarities, but not as many as you may think.
Other than that, the massively different tone keeps them from feeling overly similar.
Chances are, you’re probably thinking of even more games as you read this.