If you like that, you Tsushima other third-person samurai action game.

Describing games as “X meets Y” is often considered a little gauche.

It’s a remix, not a rip-off.

Rise of the Ronin official screenshot showing the silhouette of a distant player grappling up to a high beam of wood jutting out from a tall building, against the sunset

There is still some Soulslike DNA there, but no more than most action games these days.

Where Rise of the Ronin differs from its predecessors is in its world and setting.

The supernatural elements are gone completely, so there’s no monsters to fight or fireballs to throw.

Cover image for YouTube video

On top of that, the game takes place in an open world, instead of largely linear levels.

Open world, historical Japanese setting, no monsters?

Yeah, if you’re thinking aboutGhost of Tsushimaright now, I can promise you’re not alone.

Rise of the Ronin official screenshot showing the player riding a hirse to the right in sweeping Japanese countryside

There are certainly some similarities, but not as many as you may think.

Other than that, the massively different tone keeps them from feeling overly similar.

Chances are, you’re probably thinking of even more games as you read this.

Rise of the Ronin official screenshot showing the play paragliding over forest

Rise of the Ronin preview screenshot of the character creator, with grey-haired female characer on the right and settings on the left

Rise of the Ronin official screenshot showing tutorial combat as an enemy is defeated

Rise of the Ronin official screenshot showing the player walking towards the entrance of a bright red and pink traditional Japanese building

Rise of the Ronin official screenshot showing a player shoot an enemy out of the air with a handgun on board a ship