Even when I was allowed to play it on my dad’s Gateway 2000, I wanted more.
And the only place to get more Diablo, back then, was on the Diablo website.
There was no YouTube or Discord orTwitch, and certainly no influencer/streaming ecosystem.
Nightingale was also waiting for Looking Glass to unveilThief: The Dark Project.
Irrational got in touch with Nightingale to make their sites.
“I definitely wasn’t even 20 at the time.
I barely knew what I was doing,” she says on a Zoom call.
For System Shock 2, the only visual she was given was a picture of Shodan’s face.
Obsidian’s studio design director Josh Sawyer got his start in games by makingthe Planescape Torment website in 1999.
The job turned out to be for a web design role at Black Isle Studios.
Sawyer also became the site moderator, working with the Planescape Torment developers to make site updates.
“And it actually worked pretty well.”
I’d draw little pictures of browsers and what I imagined it was like."
“It was honestly exciting to see something that cool, but the novelty could wear off pretty fast.
“It’s a bit of a lost art.”